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Created: 10/28/2008
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File Size: 271.4 MB
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Created: 10/12/2007
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File Size: 741.03 MB
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This demo for Unreal Tournament 3 features three maps - including vehicle 'capture the flag' and deathmatch - and supports single-player (with bots) and online multiplayer.
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Created: 5/5/2009
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File Size: 327.99 MB
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UI:
- Disabled wrap for options lists on PC.
- Split out player and bot counts on mixed servers in server browser.
- No longer require double clicking on main menu.
- Fixed problem with vote menu, where list positions and scrollbar get reset after the menu updates
- Fixed issue with 'no password' connection error not asking for a password, when in online play
- Fixed issue with dialog boxes, where button positions are not updated correctly after resolution or message length changes
- Made the Instant Action and Host Game menus properly recover the saved mutator list, when the Mutator menu is not opened.
- Fixed an incorrect call to WorldInfo.TravelFailed, and fixed the 'Incorrect Password' dialog not asking for a password.
Game:
- No longer disable achievements for mods that don't contain code (maps and custom characters).
- Fixed issues with weapons respawning with Duel and with WeaponsRespawn mutator.
- Reduced visibility of DM beacons in darkmatch.
- Fixed greed exploit with redeemer.
- Updated russian localization. Thanks Michael Sokolkov.
- Removed os helper workaround for Windows 2003 server, now that we have a better fix.
- Fixed low gore issue with Titans.
- Fix for wrong team shader in rare cases.
- Fixed dropflag command not working. Also fixes a CTF exploit.
- Fixed excessive link beam decals for listen servers.
- Fixed warfare orb not showing up on minimap on second and subsequent rounds on map where teams switch sides.
- Reduced damage to nodes/cores from dead Titan explosion.
- Reduced damage Titans do to nodes/core with weapons.
- Titan melee doesn't knock down spawn protected players.
Server Administration:
- Fixed problem where maplist entries contain unwanted whitespace, and move invalid maplist entries to a separate 'BadMaps' list,
instead of just deleting them
- Fixed bug where the advertised game was wrong after switching gametypes, but only for the startup gametype
- Fixed bug with password being removed from URL, during non-seamless travel on the same server
- Fixed bug where the current game profiles mutators would be carried over into other gametypes
- Added 'MapReplayLimit' to UTMapList; this overrides the same value in UTMapListManager, unless set to -1
- Added code to trim down the size of server details results when they become too large, fixes problem where servers would not be advertised
- Adjusted vote code to end vote rounds early, when all players have voted, and to switch map immediately instead of respecting the
'EndTimeDelay' and 'RestartWait' settings
- In endgame votes, forcibly extend the first vote round by 16 seconds (i.e. the time it takes for the vote menu to popup)
- Added admin-only buttons to the vote menu, which allow admins to force a winning vote
- Fixed non-seamless travel client timeout disconnects.
- Now consider server "pure" with same rules as achievements (custom maps, characters, and Epic mutators + webadmin allowed).
- Adjusted mutator voting to properly account for mutators in the game profile settings (both added and excluded mutators)
Mod support:
- Fixed problem with cooking with -mod and ModShaderCache
- Fixed map makers unable to cook when using Titan Pack assets.
May need to delete GlobalPersistentCookerData.upk from My Games\Unreal Tournament 3\UTGame\Published\CookedPC
- Added mutator hook for blocking team changes
Level specific:
- Fixed WAR-Confrontation raptor exploit.
- Possible fix for darkmatch memory leak.
- Added refshadercache to patch, so titan content will have shaders compiled.
- Fix for reported rare WAR-Floodgate crash.
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Created: 9/3/2008
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File Size: 177.68 MB
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Created: 3/3/2008
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File Size: 234.33 MB
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This patch updates Unreal Tournament 3 to v1.2.
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Created: 12/12/2007
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File Size: 234.08 MB
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The v1.1 patch for Unreal Tournament 3 fixes player model height, UI options additions, mouse lag problems and more.
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Created: 12/3/2007
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File Size: 181.37 MB
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The v1.01 Beta Patch for Unreal Tournament 3 adds a ton of fixes, tweaks and improvements.
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Created: 10/15/2007
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File Size: 9.46 MB
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If you are running Windows XP 64-bit or Windows Server 2003 and are getting the error message "Modified executable code is not allowed" when starting the game, this patch will fix the problem.
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Created: 2/9/2010
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File Size: 536.67 MB
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Created: 10/28/2008
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File Size: 375.32 MB
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Created: 10/28/2008
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File Size: 159.72 MB
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This Bonus Pack for Unreal Tournament 3 includes 3 new maps: Morbias, Facing Worlds and Searchlight.
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Created: 10/28/2008
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File Size: 433.09 MB
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This pack includes 3 Deathmatch Maps, 6 CTF Maps, and 1 Vehicle CTF Map, as well as two new characters (War Machine & Kat).
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Created: 10/28/2008
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File Size: 287.91 MB
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This bonus pack features 8 new levels: 5 DM, 1 CTF, 1 VCTF & 1 WAR.